BC.Game Limbo Verifier

Verify the fairness of your BC.Game Limbo multiplier outcomes using cryptographic proof

Bet Information

Understanding BC.Game Limbo

Game Statistics

Return to Player 99%
House Edge 1%
Multiplier Range 1.00x - 1,000,000x
Game Type Instant Multiplier

How It Works

1 HMAC-SHA256 generates a hash from server seed, client seed, and nonce
2 Hash bytes are converted to a float value between 0 and 1
3 Multiplier calculated using exponential formula: e^(10 × float)

100% Private

All verification happens entirely in your browser. Your seeds and bet data never leave your device - we don't collect, store, or transmit any information.

No Data Collection No Server Requests

How to Verify BC.Game Limbo Results

Step 1: Get your seed data from BC.Game

To verify a Limbo bet, you need three pieces of data:

  • Server Seed (Unhashed): Navigate to your BC.Game Fairness settings. Click "Unhash" or "Reveal" next to your active server seed to view the unhashed version.
  • Client Seed: Found in the same Fairness settings. You can use BC.Game's default seed or set your own custom seed.
  • Nonce: Each bet has a unique nonce number. Find it in your bet history by clicking on the specific Limbo bet you want to verify.

Note: You can only verify bets made before you unhash the server seed. Once revealed, change your server seed for future bets.

Step 2: Enter your data in the form above

Paste your bet data into the verification form:

  • Enter your Client Seed exactly as shown in BC.Game's Fairness settings
  • Enter the Server Seed (Unhashed) - this is the revealed seed, not the SHA256 hash
  • Enter the Nonce number for the specific Limbo bet you want to verify

The verifier calculates the multiplier using BC.Game's exact HMAC-SHA256 algorithm and exponential formula.

Step 3: Compare the result with your bet

After clicking Verify, you'll see the calculated Limbo multiplier:

  • The result will be a multiplier between 1.00x and 1,000,000x
  • Compare this calculated multiplier with the result shown in your BC.Game bet history
  • If they match exactly, the bet was provably fair and not manipulated

If results don't match, verify you're using the unhashed server seed (not the hash) and the correct nonce for that specific bet.

Frequently Asked Questions

What is BC.Game Limbo and how does it work?

BC.Game Limbo is an instant multiplier game that generates random outcomes from 1.00x to 1,000,000x with a 1% house edge (99% RTP). You set a target multiplier, and if the result meets or exceeds your target, you win. The game uses an exponential formula that makes higher multipliers exponentially rarer.

How is the BC.Game Limbo multiplier calculated?

BC.Game Limbo uses HMAC-SHA256 to generate a cryptographic hash from your server seed, client seed, and nonce. This hash is converted to a float value between 0 and 1, then transformed into a multiplier using the exponential formula: e^(10 × float). This creates the characteristic distribution where low multipliers are common and high multipliers are extremely rare.

Why doesn't my verification result match?

Common reasons for mismatched results:

  • Using hashed server seed: You need the unhashed (revealed) server seed from BC.Game's Fairness settings, not the SHA256 hash.
  • Wrong nonce: Each Limbo bet has a unique nonce - verify you're using the exact nonce for that specific bet.
  • Seed pair mismatch: The server and client seeds must be the exact pair that was active when the bet was placed.
Is my bet data safe when using this verifier?

Absolutely. All verification happens 100% client-side in your browser using JavaScript. Your seeds, nonces, and bet data never leave your device - we don't collect, store, or transmit any information to our servers. The entire verification process runs locally on your computer.

Can I verify BC.Game Crash with this tool?

No, this tool is specifically designed for BC.Game Limbo. While Limbo and Crash both generate multipliers, they use different algorithms. For Crash verification, use our dedicated BC.Game Crash Verifier which implements the correct crash multiplier calculation method.